Wednesday, February 23, 2005

Getting There

I made a breakthrough yesterday night and could fill most of the gaps.

There is still a lot to do. Part of it is simple and just requires trying various combinations until the correct one is found; I should be able to do it the next night I dedicate to the encryption. The rest is less simple and requires finding the remaining (and therefore less obvious) correlations between bits. However, the closer I get to the goal, the easier it is to see if a certain formula is correct or not.

Sprites are finally good enough to show a screen shot.

17 comments:

Anonymous said...

Nicola, THANK YOU. Its amazing work that you have done (Ville also).
It seems that nothing can stop you and your work is VERY much appreciated. I can suggest that you can turn your talents to some *cough* bank accounts????

These games are what i have been waiting for, for about 5 years! If i saved what i put into these games in the arcades i would be a rich man.

Anonymous said...

^^Its so awesome to have them preserved!

Anonymous said...

I'm totally blown away. Nicola is an amazing programmer.

Anonymous said...

Thank you so much Nicola for your hard work and dedication, it is very much appreciated. I can't wait for your latest update, thanks for sacrificing your very valuabe time for these pursuits and for the benefit of us all. YOU'RE THE BEST!!!!

Anonymous said...

Thank you doesnt say it well enough. I *NEVER* thought I'd be able to play the SPI games again.

Anonymous said...

Congrats Nicola again on your newest work.
thanks for all your hard work, god bless my friend.
-Jackie

Anonymous said...

Great work Nicola. I've been a fan of MAME since it was launched almost 8 years ago in the old emulation source repository sites and you and the devs have made significant leaps and bounds over the years. Here's a toast to many more breakthroughs and revelations to come in MAME.

Anonymous said...

Hey Nicola ! You simply ROCK !!!!!
congratulation Sir ;)

Anonymous said...

Nicola, congratz from here too!! you and the mame team is doing an amazing job to bring this old gamez back to life!! the raiden shoots are my favorites ones! thanks you once again for your time and your "work" on this project

Anonymous said...

lol, why is it always late at night that breakthroughs are made? it's always the way

Anonymous said...

sleep deprivation helps with creative thinking.

Anonymous said...

Amazing news. Raiden Fighters 2000 was already amazing. Probably the best shooters ever made!!!!

Thank you mr. MAME!

Anonymous said...

Ho scoperto che molti amici più giovani non potranno più laurearsi a causa di Raiden Fighters 2000.

Nicola, hai fatto il danno :D

Anonymous said...

@bassbar -
I usually get my best ideas when I'm in the shower!

Anonymous said...

@barchetta

not sure if i want to know about them ;-)

Anonymous said...

time after time he keeps doing it,
do he ever give up on anything. thank gods you are a wonderfull person,we are lucky to have you on our side, and thank you so much for your hard work and dedication,we appreciated.

gods bless you nicola

-whitefang-

Anonymous said...

Thank you. Thank You. Thank you.

Grazie, Nicola!

There is now chance that the gods may accept a new entry in Olimpvs.

-- Ave M.A.M.E.!